Home Tech 25 years later, Xbox is trying to reinvent itself again
Tech

25 years later, Xbox is trying to reinvent itself again

Share
25 years later, Xbox is trying to reinvent itself again
Share

Microsoft has spent the past 25 years trying to shake up the game console market. The original Xbox, which launched on November 15th in 2001, took on an industry dominated by Sony and Nintendo. Twenty-five years later, Xbox finds itself in a similar position. It’s not starting from scratch this time around, but to reach another 25-year milestone, it needs to do something radically different.

The original Xbox was radically different. Born out of a fear of Sony putting a PC in the living room, Microsoft built its first game console around familiar PC technology. A custom Intel Pentium III processor powered the original Xbox, alongside an Nvidia GPU and 64MB of unified RAM. It was different from the fully custom architectures that Sony and Nintendo used at the time, allowing Microsoft to entice developers to its platform with tools that were more familiar to PC game makers.

Microsoft also included two hardware features that were unusual for a console at the time: a built-in hard drive and Ethernet port. The hard drive let game developers cache content without having to rely fully on optical discs, and Xbox players could also use it for game saves without having to purchase a separate memory card. You could even rip CDs to an Xbox and listen to custom soundtracks while playing games.

Xbox wasn’t the first to bring online gaming to consoles, but Microsoft took a different approach. Instead of relying on a built-in modem like Sega’s Dreamcast, Microsoft included an Ethernet port, anticipating a shift toward broadband internet connections. Xbox Live, which launched in November 2002, really nailed the entire online experience. There were friends lists, unique gamertags, voice chat through a bundled headset, and integrated multiplayer services. Microsoft created an entire platform for online gaming, making it easier for developers to support and fundamentally changing how people played games together.

The Xbox 360 took these ideas a step further, with swappable hard drives, digital game downloads, wireless controllers, and backward compatibility. It also turned Microsoft’s game console into an entertainment hub for the living room, complete with streaming video apps. Kinect was perhaps its most radical addition. Launched in 2010, the motion-sensing device used cameras and microphones to let players control games with their bodies and voices. It quickly became the fastest-selling consumer electronics device in early 2011.

But the success of Kinect and Microsoft’s ambition to turn Xbox into a home entertainment device helped lead to its first major strategic misstep with the Xbox One. Microsoft positioned the successor to the Xbox 360 around TV, entertainment, and an always-online future, instead of focusing on the games that had made Xbox successful. Its plans for online DRM and restrictions on used games sparked a huge backlash, while bundling Kinect pushed the console’s price $100 above Sony’s PlayStation 4. Six months after launch, Microsoft was forced to drop Kinect from the Xbox One console bundle to close that price gap.

The Xbox One showed what happens when Microsoft loses sight of what gamers want. The company spent most of that generation playing catch-up to Sony’s impressive PlayStation 4 sales. But its weakened position also forced Microsoft to once again try something radically different with Xbox Game Pass.

Introduced in 2017, Game Pass shook up the very economics of how people play games. The subscription service lets you access hundreds of games instead of buying them individually. Microsoft went on an acquisition spree to power its Game Pass ambitions, buying up smaller studios, Bethesda, and eventually Activision Blizzard.

Game Pass has become one of Xbox’s most compelling features, but it has also raised difficult questions about the economics of putting all of Microsoft’s first-party games into a subscription service on day one. It has pleased Xbox fans, but Microsoft hasn’t demonstrated that it can turn the service into the mass-market success it once envisioned. Microsoft has also stopped regularly disclosing subscriber numbers, making it harder to judge if the service is growing or not.

These days, Microsoft is spinning many Xbox plates. The Xbox Series X and S consoles that launched in 2020 are way behind Sony’s PS5 sales numbers, and Xbox Cloud Gaming hasn’t yet been able to reach the millions more players that Microsoft has always wanted for its ecosystem.

Xbox Cloud Gaming promised to make games accessible on phones and tablets without needing a dedicated console, and combined with Microsoft’s messy project to bring Xbox games to PS5 and Nintendo consoles, the efforts have raised questions about what the Xbox brand actually represents these days. Microsoft hasn’t quite decided whether it wants to be a full third-party publisher, an ecosystem owner, or an unusual combination of both.

Some of Microsoft’s recent radically different Xbox bets haven’t paid off, so it’s now turning its attention to a much smaller Xbox division, with a restructuring that will see overall Xbox headcount reduced by 20 percent by the end of Microsoft’s fiscal year in June 2027. “I believe the future of gaming will look more like its beginning, when a small team with a big idea could change how the world plays,” Xbox CEO Asha Sharma wrote in a message to Xbox employees today.

Microsoft is celebrating 25 years of Xbox today with an event in Seattle for fans, where it’s launching Xbox Playback, a personalized look back at players’ 25-year Xbox history. There will be more fan-focused announcements throughout the day, but I’m not expecting any news on the next Xbox console. The celebration is awkwardly timed, because rumors have suggested that Microsoft is also preparing for more Xbox layoffs in November, during the same month it’s celebrating a milestone.

The reset also comes as Microsoft is preparing for a next-generation Xbox console, codenamed Project Helix, which will play both Xbox games and PC titles. It sounds like an effort to combine Windows and Xbox like never before. The next Xbox could also play every Xbox game ever made, thanks to Microsoft’s impressive bets on backward compatibility over the years.

It’s an interesting full-circle moment. The original Xbox was essentially a PC built for the living room. Project Helix appears to be taking a similar approach, but this time around bringing the flexibility of PC gaming into a console experience. If Microsoft gets it right, it could open Xbox up to a much bigger library of games, and entice people trying to decide between a console or a gaming PC.

The problem for Xbox is getting consumers to care about this next console, especially when its games are available on PC and sometimes on Sony’s and Nintendo’s platforms. “Xbox has the best console ecosystem around, packed with consumer-friendly features like free cloud saves, Game Pass, and my preferred controller,” says Jon Clarke, cofounder and editor-in-chief of DayOne. “None of these things are particularly sexy or flashy. They’re simply features that work, and that can make them difficult to get customers excited about.”

Rebuilding the Xbox brand and launching a new console gives Microsoft an unusual opportunity to make another bold bet on the future, just like it did 25 years ago. But the risks this time around are greater, after more than a decade of trying and failing to catch up to the competition.

“Up against competitors that have firmly established their place in the market, Xbox finds itself in a difficult position,” says Clarke. “Rebuilding the brand will be an expensive endeavor, and the bold ambition of combining the best of console gaming with the openness and flexibility of PC is easier said than done.”

Xbox also needs good games, and after years of studio acquisitions it now has plenty of IP to play with. “Many of those franchises have lost their luster owing to years of mismanagement and potentially a generalized lack of vision,” says Jez Corden, executive editor at Windows Central. “Microsoft from the top will need to be willing to invest here to ensure Xbox’s franchises can not only find new audiences, but simply maintain what they already have.”

Xbox also faces the challenge of RAMageddon’s impact on the hardware industry right now, pushing the prices of components beyond levels that consumers can comfortably afford. “If Xbox is to reclaim any of its former glory, innovating on the costs of the traditional video game ‘console’ will be absolutely paramount, otherwise it’s hard to imagine that it will continue to exist in its current form,” says Corden.

A console projected to cost between $1,200 and $1,800 won’t grow the Xbox ecosystem. It could make more sense to let PC makers build their own Xbox hardware, opening up the platform to a wider range of prices and devices rather than relying on expensive flagship consoles.

Twenty-five years ago, Microsoft built a PC and called it an Xbox. Now it’s preparing to build something that looks increasingly like a PC again, only this time it needs to convince people that it should still be called an Xbox. Microsoft has another opportunity to shake up the console industry, but its biggest challenge might be convincing players that Xbox needs to exist as a console at all.

  • Protesters break into Microsoft data center site in Amsterdam. Protesters broke into the construction site of a new Microsoft data center in Amsterdam earlier this week. Around 100 people made it into the site, with some scaling a crane to place a “fuck AI” banner. Protesters also unfurled a “Microsoft powers genocide” banner on the construction site, and chanted “Microsoft has got to go” and “free Palestine.” There has been intense opposition to new data centers in Amsterdam, after the city banned new projects until 2030. Microsoft will be the sole tenant of this new data center, and the project is proceeding as it was planned as far back as 2016, before a ban was put in place.
  • Microsoft is reportedly “winding down” a cloud AI deal with Oracle. Bloomberg reports that Microsoft has been turning off rented capacity from Oracle, after declining to renew a 2023 deal. Oracle has been using older-generation Nvidia chips, reportedly making the renting deal less useful to the software maker. Microsoft is also reportedly reconsidering deals to rent server capacity from so-called “neoclouds” to power its AI efforts.
  • GTA VI will be available on Xbox Cloud Gaming for Xbox One consoles. Microsoft and Rockstar Games have officially confirmed that Grand Theft Auto VI will be available on Xbox Cloud Gaming next week, but there’s a pretty big catch. You’ll only be able to access the game using an Xbox Series S / X or Xbox One console. That’s unusual as you can normally stream Xbox Cloud Gaming titles to phones, PCs, TVs, tablets, and even web browsers. Microsoft also effectively has an exclusive on streaming Grand Theft Auto VI from the cloud for launch, albeit only to Xbox consoles.
  • Microsoft’s DLSS competitor is out for the Xbox Ally X and works in handheld mode. Microsoft is now rolling out Automatic Super Resolution (Auto SR), an upscaling technology that competes with Nvidia’s DLSS, for the Xbox Ally X, Xbox Ally X20, and select Windows Copilot Plus PCs. The full release of Auto SR now works while you’re playing handheld and running on battery, and it also supports games running at 1080p. Previously, Auto SR was also limited to frame rates of “around” 60 to 75fps, but support for a new Auto SR Performance mode will allow you to hit frame rates of up to 120fps. The new performance mode and compatibility with Auto HDR is rolling out through Windows updates.
  • Hackers are already exploiting an Outlook spoofing vulnerability. Microsoft is urging IT admins to install its latest Outlook patch this week, after it discovered a flaw that is being actively exploited. Hackers can send a specially crafted message to Outlook users that would force them to connect to an attacker-controlled network where authentication hashes could be stolen to impersonate users. Microsoft has marked this as moderate, but security researchers say a stolen hash can open the door to many other parts of a network, beyond just a mailbox.
  • Anthropic has its own AI-powered office suite now. Microsoft has ruled the productivity software world for decades with its own Office suite, but Anthropic unveiled new tools this week that are targeted at knowledge workers. Claude Meetings, Claude Sheets, and Claude Whiteboards are all what they sound like, equivalents to Microsoft’s Office apps that join Claude Docs, Slides, and others. The tools are some of the company’s first native products for non-technical workers and are the latest AI-shaped warning shot against Microsoft’s Office empire.
  • Microsoft is bringing two popular Sysinternals tools to Linux and macOS. Linux users are getting a native version of Autoruns, the popular utility for managing what apps run at startup in Windows. Process Explorer, which is essentially a more powerful Task Manager, is also arriving on macOS. These are the latest Sysinternals tools to arrive on non-Windows platforms, as Neowin notes Sysmon, Procmon, and ProcDump are all available for Linux, and ZoomIt for macOS.
  • Microsoft’s Project Zenith devices are now available. At IFA earlier this year Microsoft and AMD both announced Project Zenith, a new “distraction-free Windows experience” for developers. This tweaked version of Windows 11 is now launching first on new AMD Ryzen AI Halo devices. You don’t need a whole new device to take advantage of the config tweaks of Project Zenith, as developers can use Microsoft’s Windows Developer Config from GitHub.

I’m always keen to hear from readers, so please drop a comment here, or you can reach me at notepad@theverge.com if you want to discuss anything else. If you’ve heard about any of Microsoft’s secret projects, you can reach me via email at notepad@theverge.com or speak to me confidentially on the Signal messaging app, where I’m tomwarren.01. I’m also tomwarren on Telegram, if you’d prefer to chat there.

Thanks for subscribing to Notepad.

Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.


Source link

Share

Leave a comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Keep in touch

Subscribe to our newsletter to get our newest articles instantly!

    Copyright 2025. All rights reserved